Collaborative Board Game to Confront
Shaming and Lack of Social Skills
A joint project with the Ministry of Education,
using role-playing games to cultivate cognitive thinking in children.
Today, as we enter an ever-more increasingly digital world, it is of the utmost importance to make use
an alternative classroom and other stimulating learning methods for students.
The game is a progressive, linear board that utilizes
dice and cards to assign various tasks to players.
The game has already been implemented by the Ministry of Education and
has received positive feedback from all users across the country.